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(Although it is not generally known, the Confederation did not develop double heat sinks themselves the Federated Suns had prototypes manufactured in the Lyran Commonwealth and a Capellan agent was able to siphon a share of the production off to the Confederation. The Federated Suns had a double heat sink project in its prototype stages by 3022 with individual samples built into operative BattleMechs, and in 3030, towards the end of the Fourth Succession War, the Capellan Confederation already fielded their BJ-3 Blackjack variant, the first regular 'Mech design sporting double heat sinks in decades if not centuries. Although the technology was essentially extinct after 2865 and standard (single) heat sinks became the norm as they were the only ones still available, double heat sinks remained in use in some individual cases.īy the early 31st century, double heat sink technology was on the verge of rediscovery. Double heat sinks were commonly available during the Star League era but became Lostech over the course of the Succession Wars. This resulted in some "hybrid sinks" (single sinks in the fusion engine, double sinks used on the hull) being used on some 'Mechs until the production variant was released, with double sinks being included with applicable fusion engines.
#Battletech heavy metal wher to find double heatsinks how to#
Prototype versions of this heat sink functioned as normal, except designers hadn't figured out how to place the double heat sink inside the engine the same as standard heat sinks could be placed. Introduced as a prototype in 2567 by the Terran Hegemony. That said, the benefits of "free" double heat sinks in the engine usually outweighs that tradeoff anyway. The heaviest 'Mechs are less limited by tonnage and more limited by pod space. In general, the lighter 'Mechs have trouble making use of all available pod space, making the bulk issue meaningless. The benefits of doubled heat dissipation capacity usually outweigh the drawbacks and by 3058 almost every 'Mech model was equipped or retrofitted with double heat sinks. A given unit must therefore be equipped exclusively with either standard or double heat sinks, though exceptions are known. The advanced Clan version is twice the size of a standard heat sink Star League era double heat sinks and those later developed by the Inner Sphere are three times as bulky as a standard heat sink.Īlso, double heat sinks are normally incompatible with standard heat sinks. Their drawback is that they are much bulkier than a standard heat sink (unless integrated into a fusion engine). The difference is that a double heat sink offers twice the heat dissipation capacity of a standard heat sink, for the same mass (one ton). I ended up going to Kimi (a star league planet) to trigger it then it appears in all worlds after that with luck as unlimitedĪnother item I recomend is to look for this cheat engine (if it gets hard to continue the campaign)īattleTech_v1-9-0-680R_Steam_PF_CE70_S3-10_T35 - with-vehicles.Double Heat Sinks, often abbreviated DHS and colloquially also referred to as Freezers throughout the Inner Sphere after their NAIS codename, operate in much the same way and for the same purpose as standard heat sinks. Gear_JumpJet_Generic_Standard JumpJet 0đ0 Gear_HeatSink_Generic_ClanD HeatSink 0đ0 (insert this row into it) Gear_HeatSink_Generic_Standard HeatSink 0đ0 Now go to (in the Data folder) ItemCollections open the Itemcollections_Components_base.csv (its an excel executable) On another note you can change the "Cost" to 100 and pay 100 for them or 10,000,000 to sell them for 1,000,000. Yes its changes all other mechs with doubles to 2 slots but its not like they refit them afterwards so alls good. If you want you can change the "InventorySize" from 3 to 2 to make it a clan double. Like standard Heat Sinks, their effectiveness can be impacted by the surrounding environment, positively or negatively.", "Details" : "Double Heat Sinks provide twice the efficiency of standard Heat Sinks, though with increased bulkiness.
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Make it look like this (copy and paste is fine just make sure its the same) Open the Gear_HeatSink_Generic_Double.json Note create a new folder in this one and copy the unchanged file into it.Ĭ:games/steam/steamapps/commoc/battletech/battletech_data/steamingassets/data/heatsinks Note that do these changes before running the game or they wont add, loading an up an running game will have no effect you have to start the game after, not before. To make double heatsinks unlimited in shops.(I use Notepad ++) Keep going to Kimi a star league world and they do randomly appear in 1's and sometimes 2's
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